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[Autres] Blender: Addon Blender pour visualiser les données SIG 3D (shapefile, raster)

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Sur la liste QGIS-User à http://osgeo-org.1560.n6.nabble.com/...td5033335.html
domlysz a présenté un plugin pour Blender permettant de lire directement les shapefiles 3D (pointZ, etc...) ou les shapefiles avec un attribut z et les rasters géoréférencés
Citation:

· ESRI Shapefile importer

- Import point, pointZ, polyline, polylineZ, polygon, polygonZ feature class. Actually cannot import multipoint, multipointZ, pointM, polylineM, polygonM and multipatch. Polygons are created with the new blender bmesh module that allows Ngons.
- Can use data contain in dbf file to define Z elevation values.
- For polygon features only, it can uses data contain in dbf file to define Z extrusion values.
- Georeferencing management: because Blender (and most of 3d software) cannot strongly handle objects that are far away scene origin, and because coordinates values are limited to 7 significant figures, it's necessary to create the mesh near to the scene origin. For avoid georeferencing lost, all objects created with the script contains 2 custom properties which represent the shift values operate in X and Y axis. When you try to import a shapefile, if the scene contains one or more object with delta X/delta Y custom properties, you have the possibility to consider one of them to adjust the position of the new imported object.

· ESRI Shapefile exporter
- Can export a mesh to pointZ, polylineZ or polygonZ shapefile. If the mesh has georef data then this will be considered.

· Georeferenced raster importer
- Import common image format associated with a world file that describes the location, scale and rotation of the raster in a geographic coordinate system.
- 4 import modes: on a plane mesh, as backgound image for orthographic view, as UV texture mapping on a georef mesh or as DEM for warp a plane with the displace modifier.
- If you import on a plane, the new mesh will have the 2 custom properties which represent the shift values operate in X and Y axis, and it can be used as reference for another shapefile or georef raster import.
-For DEM import you can use GDAL tools (if installed) to process large file and any GIS raster data format.
. Il est disponible sur le Forum de blenderartist.org http://blenderartists.org/forum/show...aster-importer dont il faut être membre.

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